Screenshot: Marsupilami 2: Salsa Palombia Before I played this game, I had no idea what a marsupilami was. I thought it was a novel character created by developer Ocellus Studio for their Donkey Kong Country-like Marsupilami: Hoobadventure, and that Marsupilami 2: Salsa Palombia was just its follow-up. It turns out, in fact, this is a character that has been long established. Which, honestly, is a bit how my Moomin knowledge was before I played Winter’s Warmth. I guess if it’
Look at that guy. This little Onion just wants to do one thing, and that’s boil cabbage and make soup. (Is that two things? Or is it one process? This idle game is a cute (if somewhat spastic) desktop companion Onion that does nothing but make soup, spasmodically dance, and feed hungry travellers.
Screenshot: PixArk I’ve never played PixArk before now, but I have played Ark. And while I know it has a cult following and established fanbase, I never saw the appeal. I wrote a review for Ark back when it hit 1.0 and the entire game felt waterlogged. Bloated and cumbersome, like something that is overcomplicated and literally slow because of how badly optimized it was. But I have to admit that premise is compelling, and I love me some open world sandbox games with breadcrum
Screenshot: Debate and Switch Recently, I had the chance to test out a couple of Jackbox party games from the upcoming Jackbox Party Pack 12, which is releasing in October this year. For this preview, I sat down (digitally) with some Jackbox crew and a few of my peers to play a match each of “Debate and Switch” and “Hyperface.” First off, I have to get this out of the way: “Debate and Switch” is itself, a bit of a bait and switch. See: “debate and switch” is an established TV
It’s an interesting world, with interesting characters, weapons, and other mechanics. But it’s not outstanding enough to make a huge splash–which is too bad.